The following table lists methods and properties of the Pin object with links to the respective reference pages.
Method or Property |
Description |
|---|---|
| AddAttribute Method (Pin Object) | Adds an unattached attribute to the pin. |
| AddLabel Method (Pin Object) | Adds a Label Object to the pin at the specified coordinates. |
| FindAttribute Method (Pin Object) | Finds an attribute on a pin. |
| GetLocation Method (Pin Object) | Returns the location of the pin. |
| GetName Method (Pin Object) | Returns the name of the pin. |
| GetObjectColor Method (Pin Object) | Gets the color in which the pin is drawn. |
| SetLocation Method (Pin Object) | Specifies the interior and exterior coordinates of the pin. |
| Application Property (Pin Object) | Returns the Application Object. |
| Attributes Property (Pin Object) | Returns a collection object which contains all attributes on this pin whether they are visible or not. |
| Id Property (Pin Object) | Returns a unique identifying integer for the pin. |
| Label Property (Pin Object) | Returns the Label Object associated with the pin. |
| Parent Property (Pin Object) | Returns the parent Block Object for this pin. |
| Selected Property (Pin Object) | Sets the selection status for the pin. |
| Sense Property (Pin Object) | Returns the sense of the pin, which specifies if signal is inverted or not inverted. A label drawn with an overbar indicates an inverted signal. |
| Side Property (Pin Object) | Returns the side of the component on which the pin exists. |
| Type Property (Pin Object) | Returns VDTS_PIN, indicating that the object is, in fact, a pin. |
| UID Property (Pin Object) | Returns a unique identifying string (UID) for this pin. |